le3d - LightEngine 3D
A straightforward C++ 3D software engine for real-time graphics
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~
Here is a list of all class members with links to the classes they belong to:
- g -
g :
LeColor
gc :
LeDrawingContext
getBitmapFromName() :
LeBmpCache
getContext() :
LeWindow
getHandle() :
LeWindow
getMeshFromName() :
LeMeshCache
getMeshName() :
LeObjFile
getNoMeshes() :
LeObjFile
getPixels() :
LeRasterizer
getSlotFromName() :
LeBmpCache
,
LeMeshCache
getStatus() :
LeSystem
getTriangleList() :
LeRenderer
getViewportCoordinates() :
LeRenderer
glueMove :
LeSolid
glueMoveAxis() :
LeSolid
glueRotate :
LeSolid
glueRotateAxis() :
LeSolid
gravity :
LeSolid
groundFriction :
LeSolid
groundLevel :
LeSolid
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