62 #endif // LE_VERLIST_H
LightEngine 3D: General engine configuration file.
void allocate(int noVertexes)
Allocate memory to hold vertexes.
Definition: verlist.cpp:62
LightEngine 3D: Global helpers and definitions.
LeVertex * vertexes
Definition: verlist.h:56
int noAllocated
Definition: verlist.h:58
~LeVerList()
Definition: verlist.cpp:51
int noUsed
Definition: verlist.h:59
Represent a vertex in 3D space.
Definition: geometry_scalar.h:46
LightEngine 3D: Vertex / axis / plane / matrix objects.
LeVerList()
Definition: verlist.cpp:39
Contain and manage vertex lists.
Definition: verlist.h:46