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le3d - LightEngine 3D
A straightforward C++ 3D software engine for real-time graphics
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Contain and manage vertex lists. More...
#include <verlist.h>
Public Member Functions | |
| LeVerList () | |
| LeVerList (int noVertexes) | |
| ~LeVerList () | |
| void | allocate (int noVertexes) |
| Allocate memory to hold vertexes. More... | |
Public Attributes | |
| LeVertex * | vertexes |
| int | noAllocated |
| int | noUsed |
Contain and manage vertex lists.
| LeVerList::LeVerList | ( | ) |
| LeVerList::LeVerList | ( | int | noVertexes | ) |
| LeVerList::~LeVerList | ( | ) |
| void LeVerList::allocate | ( | int | noVertexes | ) |
Allocate memory to hold vertexes.
| [in] | noVertexes | maximum number of vertexes |
| int LeVerList::noAllocated |
number of allocated vertexes
| int LeVerList::noUsed |
number of used vertexes
| LeVertex* LeVerList::vertexes |
array of vertexes
1.8.10