le3d - LightEngine 3D
A straightforward C++ 3D software engine for real-time graphics
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Contain and manage vertex lists. More...
#include <verlist.h>
Public Member Functions | |
LeVerList () | |
LeVerList (int noVertexes) | |
~LeVerList () | |
void | allocate (int noVertexes) |
Allocate memory to hold vertexes. More... | |
Public Attributes | |
LeVertex * | vertexes |
int | noAllocated |
int | noUsed |
Contain and manage vertex lists.
LeVerList::LeVerList | ( | ) |
LeVerList::LeVerList | ( | int | noVertexes | ) |
LeVerList::~LeVerList | ( | ) |
void LeVerList::allocate | ( | int | noVertexes | ) |
Allocate memory to hold vertexes.
[in] | noVertexes | maximum number of vertexes |
int LeVerList::noAllocated |
number of allocated vertexes
int LeVerList::noUsed |
number of used vertexes
LeVertex* LeVerList::vertexes |
array of vertexes