le3d - LightEngine 3D
A straightforward C++ 3D software engine for real-time graphics
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LightEngine 3D: General engine configuration file. More...
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Macros | |
#define | LE_RESOX_DEFAULT 640 /** Default horizontal resolution */ |
#define | LE_RESOY_DEFAULT 480 /** Default vertical resolution */ |
#define | LE_MAX_FILE_EXTENSION 8 /** Maximum file extension string length */ |
#define | LE_MAX_FILE_NAME 128 /** Maximum file name string length */ |
#define | LE_MAX_FILE_PATH 256 /** Maximum file path string length */ |
#define | LE_WINDOW_EXTENDED_KEYS 1 /** Enable events for extended keyboard keys */ |
#define | LE_BMPCACHE_SLOTS 1024 /** Maximum number of bitmaps in cache */ |
#define | LE_MESHCACHE_SLOTS 1024 /** Maximum number of meshes in cache */ |
#define | LE_OBJ_MAX_NAME 256 /** Wavefront object maximum name string length */ |
#define | LE_OBJ_MAX_LINE 1024 /** Wavefront object maximum file line length */ |
#define | LE_OBJ_MAX_PATH 256 /** Wavefront object maximum path string length */ |
#define | LE_BMP_MIPMAPS 32 /** Maximum number of mipmaps per bitmap */ |
#define | LE_RENDERER_NEAR_DEFAULT 1.0f /** Default near clipping distance */ |
#define | LE_RENDERER_FAR_DEFAULT 32768.0f /** Default far clipping distance */ |
#define | LE_RENDERER_FOV_DEFAULT 65.0f /** Default field of view */ |
#define | LE_RENDERER_3DFRUSTRUM 1 /** Use a 3D frustrum to clip triangles */ |
#define | LE_RENDERER_2DFRAME 0 /** Use a 2D frame to clip triangles */ |
#define | LE_RENDERER_INTRASTER 0 /** Enable fixed point or floating point rasterizing */ |
#define | LE_TRILIST_MAX 50000 /** Maximum number of triangles in display list */ |
#define | LE_VERLIST_MAX 150000 /** Maximum number of vertexes in transformation buffer */ |
#define | LE_USE_SIMD 1 /** Use generic compiler support for SIMD instructions */ |
#define | LE_USE_SSE2 1 /** Use Intel SSE2 instructions */ |
#define | LE_USE_AMMX 0 /** Use Apollo AMMX instructions */ |
LightEngine 3D: General engine configuration file.
All platforms implementation
The MIT License (MIT) Copyright (c) 2015-2018 Frédéric Meslin
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#define LE_BMP_MIPMAPS 32 /** Maximum number of mipmaps per bitmap */ |
Bitmap manipulator
#define LE_BMPCACHE_SLOTS 1024 /** Maximum number of bitmaps in cache */ |
Data caches
#define LE_MAX_FILE_EXTENSION 8 /** Maximum file extension string length */ |
#define LE_MAX_FILE_NAME 128 /** Maximum file name string length */ |
#define LE_MAX_FILE_PATH 256 /** Maximum file path string length */ |
#define LE_MESHCACHE_SLOTS 1024 /** Maximum number of meshes in cache */ |
#define LE_OBJ_MAX_LINE 1024 /** Wavefront object maximum file line length */ |
#define LE_OBJ_MAX_NAME 256 /** Wavefront object maximum name string length */ |
Wavefront object parser
#define LE_OBJ_MAX_PATH 256 /** Wavefront object maximum path string length */ |
#define LE_RENDERER_2DFRAME 0 /** Use a 2D frame to clip triangles */ |
#define LE_RENDERER_3DFRUSTRUM 1 /** Use a 3D frustrum to clip triangles */ |
#define LE_RENDERER_FAR_DEFAULT 32768.0f /** Default far clipping distance */ |
#define LE_RENDERER_FOV_DEFAULT 65.0f /** Default field of view */ |
#define LE_RENDERER_INTRASTER 0 /** Enable fixed point or floating point rasterizing */ |
#define LE_RENDERER_NEAR_DEFAULT 1.0f /** Default near clipping distance */ |
Renderer configuration
#define LE_RESOX_DEFAULT 640 /** Default horizontal resolution */ |
Engine configuration
#define LE_RESOY_DEFAULT 480 /** Default vertical resolution */ |
#define LE_TRILIST_MAX 50000 /** Maximum number of triangles in display list */ |
#define LE_USE_AMMX 0 /** Use Apollo AMMX instructions */ |
#define LE_USE_SIMD 1 /** Use generic compiler support for SIMD instructions */ |
#define LE_USE_SSE2 1 /** Use Intel SSE2 instructions */ |
Performance optimizations
#define LE_VERLIST_MAX 150000 /** Maximum number of vertexes in transformation buffer */ |
#define LE_WINDOW_EXTENDED_KEYS 1 /** Enable events for extended keyboard keys */ |
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