~LeSystem()
Definition: system_win.cpp:57
friend void SignalHandler(int signal)
Definition: system_win.cpp:116
LightEngine 3D: General engine configuration file.
LightEngine 3D: Global helpers and definitions.
int getStatus()
Retrieve native OS / HW current status.
Definition: system_win.cpp:110
LE_SYSTEM_STATUS
application current status
Definition: system.h:44
Handle OS / HW configuration and servicing.
Definition: system.h:56
LeSystem sys
Definition: system_win.cpp:47
bool running
Definition: system.h:67
LeSystem()
Definition: system_win.cpp:51
void update()
Update native OS / HW specifics.
Definition: system_win.cpp:90
void terminate()
Terminate native OS / HW specifics.
Definition: system_win.cpp:80
void initialize()
Initialize native OS / HW specifics.
Definition: system_win.cpp:66