le3d - LightEngine 3D
A straightforward C++ 3D software engine for real-time graphics
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represents a mesh cache slot More...
#include <meshcache.h>
Public Attributes | |
LeMesh * | mesh |
char | path [LE_MAX_FILE_PATH+1] |
char | name [LE_MAX_FILE_NAME+1] |
int | flags |
represents a mesh cache slot
int LeMeshCache::Slot::flags |
Bitmap format and attributes
LeMesh* LeMeshCache::Slot::mesh |
Mesh associated to the slot
char LeMeshCache::Slot::name[LE_MAX_FILE_NAME+1] |
Bitmap file name
char LeMeshCache::Slot::path[LE_MAX_FILE_PATH+1] |
Bitmap file full path