le3d - LightEngine 3D
A straightforward C++ 3D software engine for real-time graphics
Public Attributes | List of all members
LeMeshCache::Slot Struct Reference

represents a mesh cache slot More...

#include <meshcache.h>

Public Attributes

LeMeshmesh
 
char path [LE_MAX_FILE_PATH+1]
 
char name [LE_MAX_FILE_NAME+1]
 
int flags
 

Detailed Description

represents a mesh cache slot

Member Data Documentation

int LeMeshCache::Slot::flags

Bitmap format and attributes

LeMesh* LeMeshCache::Slot::mesh

Mesh associated to the slot

char LeMeshCache::Slot::name[LE_MAX_FILE_NAME+1]

Bitmap file name

char LeMeshCache::Slot::path[LE_MAX_FILE_PATH+1]

Bitmap file full path


The documentation for this struct was generated from the following file: