le3d - LightEngine 3D
A straightforward C++ 3D software engine for real-time graphics
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LightEngine 3D: Amiga ammx function declaration. More...
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Functions | |
void | prepare_fill_texel (LeColor *c) |
void | fill_flat_texel_float (uint8_t *p, short d, float df, float u1, float v1, float w1, float u2, float v2, float w2, uint32_t texMaskU, uint32_t texMaskV, uint32_t texSizeU, LeColor *texPixels) |
void | fill_flat_texel_int (uint8_t *p, short d, int u1, int v1, int w1, int au, int av, int aw, uint32_t texMaskU, uint32_t texMaskV, uint32_t texSizeU, LeColor *texPixels, uint8_t *c) |
void | set_ammx_pixels (void *data, size_t bytes, LeColor color) |
LightEngine 3D: Amiga ammx function declaration.
Amiga+Vampire only header files for asm functions (ammx.s)
The MIT License (MIT) Copyright (c) 2015-2018 Frédéric Meslin
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
void fill_flat_texel_float | ( | uint8_t * | p, |
short | d, | ||
float | df, | ||
float | u1, | ||
float | v1, | ||
float | w1, | ||
float | u2, | ||
float | v2, | ||
float | w2, | ||
uint32_t | texMaskU, | ||
uint32_t | texMaskV, | ||
uint32_t | texSizeU, | ||
LeColor * | texPixels | ||
) |
void fill_flat_texel_int | ( | uint8_t * | p, |
short | d, | ||
int | u1, | ||
int | v1, | ||
int | w1, | ||
int | au, | ||
int | av, | ||
int | aw, | ||
uint32_t | texMaskU, | ||
uint32_t | texMaskV, | ||
uint32_t | texSizeU, | ||
LeColor * | texPixels, | ||
uint8_t * | c | ||
) |
void prepare_fill_texel | ( | LeColor * | c | ) |
void set_ammx_pixels | ( | void * | data, |
size_t | bytes, | ||
LeColor | color | ||
) |