le3d - LightEngine 3D
A straightforward C++ 3D software engine for real-time graphics
Functions
ammx.h File Reference

LightEngine 3D: Amiga ammx function declaration. More...

#include "engine/color.h"
#include <stdint.h>

Go to the source code of this file.

Functions

void prepare_fill_texel (LeColor *c)
 
void fill_flat_texel_float (uint8_t *p, short d, float df, float u1, float v1, float w1, float u2, float v2, float w2, uint32_t texMaskU, uint32_t texMaskV, uint32_t texSizeU, LeColor *texPixels)
 
void fill_flat_texel_int (uint8_t *p, short d, int u1, int v1, int w1, int au, int av, int aw, uint32_t texMaskU, uint32_t texMaskV, uint32_t texSizeU, LeColor *texPixels, uint8_t *c)
 
void set_ammx_pixels (void *data, size_t bytes, LeColor color)
 

Detailed Description

LightEngine 3D: Amiga ammx function declaration.

Amiga+Vampire only header files for asm functions (ammx.s)

Author
Andreas Streichardt (andre.nosp@m.as@m.nosp@m.op.ko.nosp@m.eln) https://mop.koeln/
Version
1.5

The MIT License (MIT) Copyright (c) 2015-2018 Frédéric Meslin

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

Function Documentation

void fill_flat_texel_float ( uint8_t *  p,
short  d,
float  df,
float  u1,
float  v1,
float  w1,
float  u2,
float  v2,
float  w2,
uint32_t  texMaskU,
uint32_t  texMaskV,
uint32_t  texSizeU,
LeColor texPixels 
)
void fill_flat_texel_int ( uint8_t *  p,
short  d,
int  u1,
int  v1,
int  w1,
int  au,
int  av,
int  aw,
uint32_t  texMaskU,
uint32_t  texMaskV,
uint32_t  texSizeU,
LeColor texPixels,
uint8_t *  c 
)
void prepare_fill_texel ( LeColor c)
void set_ammx_pixels ( void *  data,
size_t  bytes,
LeColor  color 
)