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le3d - LightEngine 3D
A straightforward C++ 3D software engine for real-time graphics
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This is the complete list of members for LeMatrix, including all inherited members.
| alignBackRight(LeVertex back, LeVertex right) | LeMatrix | inline |
| alignBackUp(LeVertex back, LeVertex up) | LeMatrix | inline |
| identity() | LeMatrix | inline |
| inverse3x3() | LeMatrix | inline |
| LeMatrix() | LeMatrix | inline |
| mat | LeMatrix | |
| operator*(LeVertex v) const | LeMatrix | inline |
| operator*(LeMatrix m) const | LeMatrix | inline |
| operator+(LeMatrix m) const | LeMatrix | inline |
| rotate(LeVertex axis, float angle) | LeMatrix | inline |
| rotateEulerXYZ(LeVertex a) | LeMatrix | inline |
| rotateEulerXZY(LeVertex a) | LeMatrix | inline |
| rotateEulerYXZ(LeVertex a) | LeMatrix | inline |
| rotateEulerYZX(LeVertex a) | LeMatrix | inline |
| rotateEulerZXY(LeVertex a) | LeMatrix | inline |
| rotateEulerZYX(LeVertex a) | LeMatrix | inline |
| rotateX(float a) | LeMatrix | inline |
| rotateY(float a) | LeMatrix | inline |
| rotateZ(float a) | LeMatrix | inline |
| scale(LeVertex s) | LeMatrix | inline |
| toEulerZYX(LeVertex &angle) | LeMatrix | inline |
| translate(LeVertex d) | LeMatrix | inline |
| transpose() | LeMatrix | inline |
| zero() | LeMatrix | inline |
1.8.10