le3d - LightEngine 3D
A straightforward C++ 3D software engine for real-time graphics
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This is the complete list of members for LeMatrix, including all inherited members.
alignBackRight(LeVertex back, LeVertex right) | LeMatrix | inline |
alignBackUp(LeVertex back, LeVertex up) | LeMatrix | inline |
identity() | LeMatrix | inline |
inverse3x3() | LeMatrix | inline |
LeMatrix() | LeMatrix | inline |
mat | LeMatrix | |
operator*(LeVertex v) const | LeMatrix | inline |
operator*(LeMatrix m) const | LeMatrix | inline |
operator+(LeMatrix m) const | LeMatrix | inline |
rotate(LeVertex axis, float angle) | LeMatrix | inline |
rotateEulerXYZ(LeVertex a) | LeMatrix | inline |
rotateEulerXZY(LeVertex a) | LeMatrix | inline |
rotateEulerYXZ(LeVertex a) | LeMatrix | inline |
rotateEulerYZX(LeVertex a) | LeMatrix | inline |
rotateEulerZXY(LeVertex a) | LeMatrix | inline |
rotateEulerZYX(LeVertex a) | LeMatrix | inline |
rotateX(float a) | LeMatrix | inline |
rotateY(float a) | LeMatrix | inline |
rotateZ(float a) | LeMatrix | inline |
scale(LeVertex s) | LeMatrix | inline |
toEulerZYX(LeVertex &angle) | LeMatrix | inline |
translate(LeVertex d) | LeMatrix | inline |
transpose() | LeMatrix | inline |
zero() | LeMatrix | inline |