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le3d - LightEngine 3D
A straightforward C++ 3D software engine for real-time graphics
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Functions | |
| void | toLower (char *txt) |
| void | toUpper (char *txt) |
| void | getFileExtention (char *ext, const int extSize, const char *path) |
| void | getFileName (char *name, const int nameSize, const char *path) |
| void | getFileDirectory (char *dir, int dirSize, const char *path) |
| int | log2i32 (int n) |
Global string & math functions
| void LeGlobal::getFileDirectory | ( | char * | dir, |
| int | dirSize, | ||
| const char * | path | ||
| ) |
Return a file name from a path
| void LeGlobal::getFileExtention | ( | char * | ext, |
| const int | extSize, | ||
| const char * | path | ||
| ) |
Convert in place null terminated C string to upper case
| void LeGlobal::getFileName | ( | char * | name, |
| const int | nameSize, | ||
| const char * | path | ||
| ) |
Return a file extension from a path
| int LeGlobal::log2i32 | ( | int | n | ) |
Return a directory name from a path
| void LeGlobal::toLower | ( | char * | txt | ) |
| void LeGlobal::toUpper | ( | char * | txt | ) |
Convert in place null terminated C string to lower case
1.8.10