le3d - LightEngine 3D
A straightforward C++ 3D software engine for real-time graphics
geometry.h
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1 
33 #ifndef LE_GEOMETRY_H
34 #define LE_GEOMETRY_H
35 
36 #include "global.h"
37 #include "config.h"
38 #include "simd.h"
39 
40 /*****************************************************************************/
41 #if LE_USE_SIMD == 1
42  #ifdef __GNUC_
43  #include "geometry_simd.h"
44  #else
45  #include "geometry_scalar.h"
46  #endif
47 #else
48  #include "geometry_scalar.h"
49 #endif // LE_USE_SIMD
50 
51 #endif // LE_GEOMETRY_H
LightEngine 3D: General engine configuration file.
LightEngine 3D: Global helpers and definitions.
LightEngine 3D: Vertex / axis / plane / matrix objects.
LightEngine 3D: Vertex / axis / plane / matrix objects.
LightEngine 3D: SIMD constants / types and intrinsic definitions.