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le3d - LightEngine 3D
A straightforward C++ 3D software engine for real-time graphics
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This is the complete list of members for LeObjFile, including all inherited members.
| getMeshName(int index) | LeObjFile | |
| getNoMeshes() | LeObjFile | |
| LeObjFile(const char *filename) | LeObjFile | |
| load(int index) | LeObjFile | |
| save(const LeMesh *mesh) | LeObjFile | |
| ~LeObjFile() | LeObjFile |
1.8.10