le3d - LightEngine 3D
A straightforward C++ 3D software engine for real-time graphics
LeObjFile Member List

This is the complete list of members for LeObjFile, including all inherited members.

getMeshName(int index)LeObjFile
getNoMeshes()LeObjFile
LeObjFile(const char *filename)LeObjFile
load(int index)LeObjFile
save(const LeMesh *mesh)LeObjFile
~LeObjFile()LeObjFile