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le3d - LightEngine 3D
A straightforward C++ 3D software engine for real-time graphics
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Contain and manage a monospace bitmap font. More...
#include <bitmap.h>
Public Member Functions | |
| LeBmpFont () | |
| ~LeBmpFont () | |
Public Attributes | |
| LeBitmap * | font |
| int | charSizeX |
| int | charSizeY |
| int | charBegin |
| int | charEnd |
| int | spaceX |
| int | spaceY |
Contain and manage a monospace bitmap font.
| LeBmpFont::LeBmpFont | ( | ) |
| LeBmpFont::~LeBmpFont | ( | ) |
| int LeBmpFont::charBegin |
First character in set (ascii code)
| int LeBmpFont::charEnd |
Last character in set (ascii code)
| int LeBmpFont::charSizeX |
Horizontal size of character
| int LeBmpFont::charSizeY |
Vertical size of character
| LeBitmap* LeBmpFont::font |
Bitmap with character set
| int LeBmpFont::spaceX |
Horizontal space between characters
| int LeBmpFont::spaceY |
Vertical space between characters
1.8.10