le3d - LightEngine 3D
A straightforward C++ 3D software engine for real-time graphics
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Contain and manage a monospace bitmap font. More...
#include <bitmap.h>
Public Member Functions | |
LeBmpFont () | |
~LeBmpFont () | |
Public Attributes | |
LeBitmap * | font |
int | charSizeX |
int | charSizeY |
int | charBegin |
int | charEnd |
int | spaceX |
int | spaceY |
Contain and manage a monospace bitmap font.
LeBmpFont::LeBmpFont | ( | ) |
LeBmpFont::~LeBmpFont | ( | ) |
int LeBmpFont::charBegin |
First character in set (ascii code)
int LeBmpFont::charEnd |
Last character in set (ascii code)
int LeBmpFont::charSizeX |
Horizontal size of character
int LeBmpFont::charSizeY |
Vertical size of character
LeBitmap* LeBmpFont::font |
Bitmap with character set
int LeBmpFont::spaceX |
Horizontal space between characters
int LeBmpFont::spaceY |
Vertical space between characters