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le3d - LightEngine 3D
A straightforward C++ 3D software engine for real-time graphics
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This is the complete list of members for LeWindow, including all inherited members.
| fullScreen | LeWindow | |
| getContext() | LeWindow | |
| getHandle() | LeWindow | |
| height | LeWindow | |
| KeyCallback typedef | LeWindow | |
| LeWindow(const char *name, int width=LE_RESOX_DEFAULT, int height=LE_RESOY_DEFAULT, bool fullscreen=false) | LeWindow | |
| MouseCallback typedef | LeWindow | |
| registerKeyCallback(KeyCallback callback) | LeWindow | |
| registerMouseCallback(MouseCallback callback) | LeWindow | |
| sendKeyEvent(int code, int state) | LeWindow | |
| sendMouseEvent(int x, int y, int buttons) | LeWindow | |
| setFullScreen() | LeWindow | |
| setWindowed() | LeWindow | |
| update() | LeWindow | |
| visible | LeWindow | |
| width | LeWindow | |
| ~LeWindow() | LeWindow |
1.8.10