le3d - LightEngine 3D
A straightforward C++ 3D software engine for real-time graphics
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This is the complete list of members for LeWindow, including all inherited members.
fullScreen | LeWindow | |
getContext() | LeWindow | |
getHandle() | LeWindow | |
height | LeWindow | |
KeyCallback typedef | LeWindow | |
LeWindow(const char *name, int width=LE_RESOX_DEFAULT, int height=LE_RESOY_DEFAULT, bool fullscreen=false) | LeWindow | |
MouseCallback typedef | LeWindow | |
registerKeyCallback(KeyCallback callback) | LeWindow | |
registerMouseCallback(MouseCallback callback) | LeWindow | |
sendKeyEvent(int code, int state) | LeWindow | |
sendMouseEvent(int x, int y, int buttons) | LeWindow | |
setFullScreen() | LeWindow | |
setWindowed() | LeWindow | |
update() | LeWindow | |
visible | LeWindow | |
width | LeWindow | |
~LeWindow() | LeWindow |