le3d - LightEngine 3D
A straightforward C++ 3D software engine for real-time graphics
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LeSolid Member List
This is the complete list of members for
LeSolid
, including all inherited members.
adhesion
LeSolid
applyForce
(LeVertex force)
LeSolid
applyForceBack
(float force)
LeSolid
applyForcePoint
(LeVertex point, LeVertex force)
LeSolid
applyForceRight
(float force)
LeSolid
applyForceUp
(float force)
LeSolid
applyFriction
(LeVertex normal, float friction)
LeSolid
applyTorque
(LeVertex torque)
LeSolid
applyTorqueBack
(float torque)
LeSolid
applyTorquePoint
(LeVertex point, LeVertex torque)
LeSolid
applyTorqueRight
(float torque)
LeSolid
applyTorqueUp
(float torque)
LeSolid
backVector
LeSolid
collideHard
(LeVertex contact, LeVertex normal, float rigidity)
LeSolid
collideSolid
(LeVertex contact, LeSolid &collider)
LeSolid
configure
(float mass, float radius)
LeSolid
fluid1Move
LeSolid
fluid1Rotate
LeSolid
fluid2Move
LeSolid
fluid2Rotate
LeSolid
fluidSystem
LeSolid
glueMove
LeSolid
glueMoveAxis
(LeVertex axis)
LeSolid
glueRotate
LeSolid
glueRotateAxis
(LeVertex axis)
LeSolid
gravity
LeSolid
groundFriction
LeSolid
groundLevel
LeSolid
init
(const LeVertex &pos)
LeSolid
LeSolid
()
LeSolid
pos
LeSolid
posAccel
LeSolid
posSpeed
LeSolid
rightVector
LeSolid
rigidity
LeSolid
rot
LeSolid
rotAccel
LeSolid
rotSpeed
LeSolid
stop
()
LeSolid
update
(float dt)
LeSolid
upVector
LeSolid
~LeSolid
()
LeSolid
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