le3d - LightEngine 3D
A straightforward C++ 3D software engine for real-time graphics
LeMesh Member List

This is the complete list of members for LeMesh, including all inherited members.

allocate(int noVertexes, int noTexCoords, int noTriangles)LeMesh
allocatedLeMesh
allocateNormals()LeMesh
allocateShades()LeMesh
angleLeMesh
colorsLeMesh
computeNormals()LeMesh
copy(LeMesh *copy) const LeMesh
deallocate()LeMesh
LeMesh()LeMesh
LeMesh(LeVertex vertexes[], int noVertexes, float texCoords[], int noTexCoords, int vertexesList[], int texCoordsList[], LeColor colors[], int noTriangles)LeMesh
nameLeMesh
normalsLeMesh
noTexCoordsLeMesh
noTrianglesLeMesh
noVertexesLeMesh
posLeMesh
scaleLeMesh
setMatrix(const LeMatrix &matrix)LeMesh
shadesLeMesh
shadowCopy(LeMesh *copy) const LeMesh
texCoordsLeMesh
texCoordsListLeMesh
texSlotListLeMesh
transform(const LeMatrix &matrix)LeMesh
updateMatrix()LeMesh
vertexesLeMesh
vertexesListLeMesh
viewLeMesh
~LeMesh()LeMeshvirtual