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le3d - LightEngine 3D
A straightforward C++ 3D software engine for real-time graphics
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This is the complete list of members for LeBSet, including all inherited members.
| allocate(int noBillboards) | LeBSet | |
| allocated | LeBSet | |
| angle | LeBSet | |
| basic() | LeBSet | |
| clear() | LeBSet | |
| colors | LeBSet | |
| copy(LeBSet *copy) const | LeBSet | |
| deallocate() | LeBSet | |
| flags | LeBSet | |
| LeBSet() | LeBSet | |
| LeBSet(int noBillboards) | LeBSet | |
| noBillboards | LeBSet | |
| places | LeBSet | |
| pos | LeBSet | |
| scale | LeBSet | |
| setMatrix(const LeMatrix &matrix) | LeBSet | |
| shades | LeBSet | |
| shadowCopy(LeBSet *copy) const | LeBSet | |
| sizes | LeBSet | |
| texSlots | LeBSet | |
| transform(const LeMatrix &matrix) | LeBSet | |
| updateMatrix() | LeBSet | |
| view | LeBSet | |
| ~LeBSet() | LeBSet |
1.8.10