le3d - LightEngine 3D
A straightforward C++ 3D software engine for real-time graphics
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This is the complete list of members for LeBSet, including all inherited members.
allocate(int noBillboards) | LeBSet | |
allocated | LeBSet | |
angle | LeBSet | |
basic() | LeBSet | |
clear() | LeBSet | |
colors | LeBSet | |
copy(LeBSet *copy) const | LeBSet | |
deallocate() | LeBSet | |
flags | LeBSet | |
LeBSet() | LeBSet | |
LeBSet(int noBillboards) | LeBSet | |
noBillboards | LeBSet | |
places | LeBSet | |
pos | LeBSet | |
scale | LeBSet | |
setMatrix(const LeMatrix &matrix) | LeBSet | |
shades | LeBSet | |
shadowCopy(LeBSet *copy) const | LeBSet | |
sizes | LeBSet | |
texSlots | LeBSet | |
transform(const LeMatrix &matrix) | LeBSet | |
updateMatrix() | LeBSet | |
view | LeBSet | |
~LeBSet() | LeBSet |