|
DIE Engine
|
Renderer-side texture strip (column of square tiles). More...
#include <renderer.h>
Public Attributes | |
| uint32_t * | pixels |
| uint16_t | size |
| uint16_t | count |
| uint16_t | mask |
| uint32_t | block |
Renderer-side texture strip (column of square tiles).
| uint32_t Renderer::Texture::block |
| uint16_t Renderer::Texture::count |
| uint16_t Renderer::Texture::mask |
| uint32_t* Renderer::Texture::pixels |
| uint16_t Renderer::Texture::size |