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DIE Engine
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Renderer-side light (compact variant, fed by Map::pass). More...
#include <renderer.h>
Public Attributes | |
| uint16_t | nodeID |
| uint32_t | color |
| float | strength |
| float | x |
| float | z |
| __m128 | argb |
| bool | still |
Renderer-side light (compact variant, fed by Map::pass).
| __m128 Renderer::Light::argb |
| uint32_t Renderer::Light::color |
| uint16_t Renderer::Light::nodeID |
| bool Renderer::Light::still |
| float Renderer::Light::strength |
| float Renderer::Light::x |
| float Renderer::Light::z |