DIE Engine
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Renderer::Light Struct Reference

Renderer-side light (compact variant, fed by Map::pass). More...

#include <renderer.h>

Public Attributes

uint16_t nodeID
uint32_t color
float strength
float x
float z
__m128 argb
bool still

Detailed Description

Renderer-side light (compact variant, fed by Map::pass).

Member Data Documentation

◆ argb

__m128 Renderer::Light::argb

◆ color

uint32_t Renderer::Light::color

◆ nodeID

uint16_t Renderer::Light::nodeID

◆ still

bool Renderer::Light::still

◆ strength

float Renderer::Light::strength

◆ x

float Renderer::Light::x

◆ z

float Renderer::Light::z

The documentation for this struct was generated from the following file: