DIE Engine
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env.h File Reference
#include <stdint.h>

Go to the source code of this file.

Classes

struct  Sun
 Sun lighting properties. More...
struct  Fog
 Distance fog properties. More...
class  Env

Enumerations

enum  FOG_FLAGS { FOG_FLAG_ENABLE = 0x0001 }

Functions

bool operator== (const Sun &a, const Sun &b)
bool operator== (const Fog &a, const Fog &b)

Enumeration Type Documentation

◆ FOG_FLAGS

enum FOG_FLAGS
Enumerator
FOG_FLAG_ENABLE 

Function Documentation

◆ operator==() [1/2]

bool operator== ( const Fog & a,
const Fog & b )
inline

◆ operator==() [2/2]

bool operator== ( const Sun & a,
const Sun & b )
inline