#include <wdgtexselector.h>
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| | WdgTexSelector (QWidget *parent=nullptr) |
| void | setScroll (int scroll) |
| int | getScroll () |
| void | slice (const QString &path) |
| | Export every tile as a 3x3 mosaik PNG (for seamless painting).
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| void | concat (const QString &path) |
| | Rebuild the strip from 3x3 mosaik PNGs (centre tile of each).
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WALLER Map editor for the DIE engine (c) Fred's Lab 2024-2026 Frédéric Meslin / info@.nosp@m.fred.nosp@m.slab..nosp@m.net SPDX-License-Identifier: MIT If used commercially, contributions, donations are highly appreciated.
texture strip selector widget
◆ WdgTexSelector()
| WdgTexSelector::WdgTexSelector |
( |
QWidget * | parent = nullptr | ) |
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explicit |
WALLER Map editor for the DIE engine (c) Fred's Lab 2024-2026 Frédéric Meslin / info@.nosp@m.fred.nosp@m.slab..nosp@m.net SPDX-License-Identifier: MIT If used commercially, contributions, donations are highly appreciated.
texture strip selector widget
◆ concat()
| void WdgTexSelector::concat |
( |
const QString & | path | ) |
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Rebuild the strip from 3x3 mosaik PNGs (centre tile of each).
◆ getScroll()
| int WdgTexSelector::getScroll |
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| ) |
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inline |
◆ mousePressEvent()
| void WdgTexSelector::mousePressEvent |
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QMouseEvent * | event | ) |
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overrideprotected |
◆ paintEvent()
| void WdgTexSelector::paintEvent |
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QPaintEvent * | event | ) |
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overrideprotected |
◆ setScroll()
| void WdgTexSelector::setScroll |
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int | scroll | ) |
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◆ slice()
| void WdgTexSelector::slice |
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const QString & | path | ) |
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Export every tile as a 3x3 mosaik PNG (for seamless painting).
◆ wheelEvent()
| void WdgTexSelector::wheelEvent |
( |
QWheelEvent * | event | ) |
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overrideprotected |
The documentation for this class was generated from the following files: