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DIE Engine
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#include "audio.h"#include <QUrl>#include <QMediaDevices>#include <QAudioDevice>#include <QDebug>Variables | |
| Audio | audio |
| Audio audio |
DIE ENGINE Depth Integration Engine / A modern ray-caster (c) Fred's Lab 2024-2026 Frédéric Meslin / info@.nosp@m.fred.nosp@m.slab..nosp@m.net SPDX-License-Identifier: MIT If used commercially, contributions, donations are highly appreciated.
audio wrapper