DIE Engine
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audio.cpp File Reference
#include "audio.h"
#include <QUrl>
#include <QMediaDevices>
#include <QAudioDevice>
#include <QDebug>

Variables

Audio audio

Variable Documentation

◆ audio

Audio audio

DIE ENGINE Depth Integration Engine / A modern ray-caster (c) Fred's Lab 2024-2026 Frédéric Meslin / info@.nosp@m.fred.nosp@m.slab..nosp@m.net SPDX-License-Identifier: MIT If used commercially, contributions, donations are highly appreciated.

audio wrapper